Regular readers of this irregular outlet for my musings will
know that I’m a big fan of the Gumshoe system by Pelgrane Press. I’ve got a year-old Night’s Black Agents
campaign that shows no signs of slowing down just yet, and a Trail of Cthulhu
campaign that is letting me indulge my fantasy of being remotely as good at
drawing together Lovecraftian strands into a single narrative as Alan Moore has
been in “Providence.” I’m not, but it’s
fun trying, and the Gumshoe system has supported it brilliantly.
I recently picked up the PDF copy of the latest iteration of
the system, Gumshoe One2One, in the soon-to-be-physically released CthulhuConfidential. Gumshoe One2One aims to
bring the Gumshoe experience to the specific situation of one GM and one player. In doing so it’s had to address the
usefulness of the pool point system for General Skills and also the often
fudged issue of character demise or debilitation in a single player
setting. My Trail campaign has always
been just me …
I don't often review games - I'm usually too busy playing and find it hard to come up with things to say that aren't just lists of rules that I like or dislike, but I'm going to make an exception now and make a suggestion: You should buy Index Card RPG.
Not so much a suggestion as an unsubtle instruction I guess. But let me explain why.
Some time ago, no idea how, my YouTube meanderings brought me across a channel about Dungeons and Dragons - The title was as unsubtle as my suggestion - "Drunkens and Dragons - How to play D&D like a big old bad ass." My interest piqued by the approach I watched, despite not believing anyone could tell me anything new about D&D.
Ah the folly of approaching senility.
The channel was run by one Hankerin Ferinale the nom-de-jeux of one Brandish Gilhelm whose real name is as player-character worthy as his assumed name. Hankerin (for so I always think of him) presented a series of episodes about room design, rpg theo…
I've recently become enchanted by the simplicity and clarity of Barbarians of Lemuria - a role playing game in the Sword & Sorcery genre.
To that end I present "Five Lights" an adventure in which our heroes are called upon to rescue a fair maiden, probably against her will, from a new religious movement. All things are, as you would expect, not what they seem.
The pdf can be downloaded HERE, and feel free of course to tweak things as you wish to suit your play style and group.
A new Sword & Sorcery adventure for Index Card RPG involving a daring expedition into hostile territory and the confrontation of an unexpected cosmic horror.
Something strange fell from the sky into the land of the Jötnar - and those brave souls who went in search of it never came back. Now doom is prophesied and new heroes must arise to follow the path to danger and glory - but worse things than Jötnar dwell in the mountains, and the secret of the Star-Flung Hammer is nothing that those heroes could have imagined.
My new adventure for Barbarians of Lemuria – Mythic Edition is now available free. Your bold heroes are engaged to investigate the disappearance of a young noblewoman in the shadowy underworld of the city of the Lich King. Dangers, death, intrigue and some foul magic will surely await – as you would expect.The folder includes the pdf of the adventure itself plus some .png files ready made and scaled for use as Roll20 battlemaps (the file name gives the size of Roll20 screen to create for an exact fit)I’ve included some conversion notes for Index Card Role Playing Game the philosophy and mechanics of which have been inspiring me for a while now.I hope you enjoy the adventure – please let me know what you think and how things go if you bring it to your table. DOWNLOAD LINK