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Apocalypse

I’m working on the background for a new fantasy horror setting and the following idea interrupted me this morning:

Every generation produces zealots who believe that they are living in the End Times.
At midnight of June 1st 1660 the bells of St Peter’s Basilica in the Vatican began to ring by themselves, a long and melancholy peal of bells that lasted for five minutes. As they stopped, every single church bell in Christendom tolled a single note in response.
Some saw this as a miraculous sign of God’s providence. Some saw this as a warning of God’s wrath. The next few years became a time of turmoil and wonder.
Wars began and ended and began again along once stable borders. Civil uprisings occurred and revolutionary sentiments were widespread.
Reports of miracles and healings were heard from far off places and sometimes holy shrines nearer at hand. Tales of the rise of witchcraft and dark sorcery haunted the fears of those who would listen. Ghosts and apparitions were rumoured to appe…
Recent posts

Beautiful Stranger

When I first became immortal I assumed it would be like being part of an exclusive club of wise and mysterious beings, roaming the earth like gods and angels.  It really isn’t.   There aren’t many of us but we keep bumping into each other.   The world becomes a dull party.  You know their jokes, stories, habits and hang ups.   One minute you’re sitting on a beach watching the sun set and the next some bastard’s bitching about some merchant from Thebes who stiffed him over an amphora of bad wine.    Most of us become solitary.  All of us become bad company.Not youHah.  Maybe.    I’ve been alone too long and sometimes I need to make contact.   Not with another immortal though.    Tedious bunch, like I said.  And the ones that aren’t tedious are too damned dangerous.   I warned you about those didn’t I?Scared me silly.   I’ve been looking out for Them ever since.They’re too good at hiding.  I’m putting you at risk by talking to you, I should go.Please don’t.  I want to learn more about y…

(Old) School’s In For Summer

I recently discovered Lamentations of the Flame Princess mainly due to seeing it mentioned all over the Internet as something worthy of note – people talked about its high production values, innovation, boundary pushing etc and I thought I’’d see what all the fuss was about.


The basic rules are available for free online in an art-free version (which is a shame – the art is splendidly evocative of the feel intended by the author) and I will be honest and say that when I first read through the rules I was underwhelmed.   Yes it was an old school D&D clone, laid out very well, clearly explained and with some nice rule tweaks to tidy things up --- but it didn’t seem to be anything special.   I was a bit nonplussed as to what all the fuss was about.     Then I saw a few reviews on YouTube – IvanMike and QuestingBeast do a lot of old school gaming posts and reviewed a number of LotFP’s products – and it dawned on me that the strength of the game isn’t from the system but from the advent…

Silent Movie Pacing

I’ve been watching a lot of silent movies lately – specifically as much of Lon Chaney's output as I can find (the man could act with every cell of his body and is a pleasure to watch – seriously go find his stuff and savour it) and one of the things that struck me is the pacing of the movies.

Without dialogue every scene has to convey all the emotional oomph and exposition in as condensed and pure a form as possible. If there is necessary dialogue then one or two captions take care of it and the rest is acted out and the movies gets on with the next scene. Once you watch a few in sequence and then go back to a more modern movie (or talkie, to be precise) it becomes obvious just how much filler there is.  Some people can write good dialogue (Mamet for instance), some is perfectly functional, but some is just filler.

I was wondering how this would apply to RPGs.

Obviously character interaction is a vital part of the experience in role-playing and I’m not suggesting it is eschewed i…

Beasts of the Bone Coast

After the wreck of the ship carrying them into slavery, a small band of survivors face the dangers of the hostile land where they have washed up. Gigantic insects, abandoned temples to alien gods, impenetrable jungles – and worst of all a city of hate-filled ape-men marching against an isolated human township that is our heroes’ only hope of escape from this hellish new world

My latest adventure BEASTS OF THE BONE COAST is now available for free download HERE.

This is a short survival based adventure in the sword & sorcery genre with game suggestions and statistics for both Barbarians of Lemuria and Index Card RPG.   Starting from nothing can your heroes survive a hostile land and save a helpless town from a horde of crazed beast-men?

Comes complete with rules for a Mammoth-back chase and hero-focussed mass combat.

NSFW

It was a hot day, and the office seemed hotter than the world outside.  Despite the air conditioning she was perspiring, feeling lazy and sticky and just a little bit horny.

Looking around herself, seeing that none of her co-workers were looking at her she slipped her cellphone from her purse and used her thumb to deftly caress words into a new text message for her lover
Text me something NSFW
She smiled a private smile as she sent it, and imagined how he’d react.    Seconds later her phone whispered to her that a new message had arrived.  Reaching down and holding the phone below desk level, flat against the so-proper dark blue skirt, she opened the message.
What’s NSFW?
She tsked in frustration.   Sometimes she half believed that he was a refugee from the Victorian era as he often joked.    Her thumb moved again on the slick screen, teasing out a new message letter by letter.
Not Safe For Work.   You know… something provocative.
She sent the message.   The word provocative pleased her…

Bride of the Rat King–an adventure for Barbarians of Lemuria

My new adventure for Barbarians of Lemuria – Mythic Edition is now available free.  Your bold heroes are engaged to investigate the disappearance of a young noblewoman in the shadowy underworld of the city of the Lich King.   Dangers, death, intrigue and some foul magic will surely await – as you would expect.The folder includes the pdf of the adventure itself plus some .png files ready made and scaled for use as Roll20 battlemaps (the file name gives the size of Roll20 screen to create for an exact fit)I’ve included some conversion notes for Index Card Role Playing Game the philosophy and mechanics of which have been inspiring me for a while now.I hope you enjoy the adventure – please let me know what you think and how things go if you bring it to your table.
DOWNLOAD LINK